![]() Read the characters on the board using some OCR.The algorithm for the escapade that I came up with was Backed by word power of an open-source dictionary, I thought I would beat everyone in the game by making use of speed of a machine playing the game vis-a-vis a human. So, finally I decided to take a route which would automate the entire game play. Wordament has no APIs (it is not required) and since the entire thing was real-time - one didn’t have the luxury of exploring the packet-replayisque methods to claim victory. I started with studying the game architecture to find any loop holes which could be exploited. I started working on a design which could help me accomplish the unimaginable. The numerous defeats and not-so-friendly banters which followed - they kept me haunting even when I was back at work from my sabbatical.įor the fighter I am, I decided to avenge it all. My marasmic vocabulary topped with an outdated dexterity (by 5 years compared to my sister) went against me and I lost it to her all the time. One is supposed to figure out all possible words from a given alphabet-soup matrix by tracing finger over their spellings. Thereafter, all participants do their gig for another two minutes, before the scoreboard bearing their world rank is flashed. The game works in a way that a new word puzzle is sprung at the world every two-minutes. Besides all the good things about the game, the only sore point was - I could never beat her. It was pretty addictive a game and got us gripped for most of our time back then. Back in Christmas of 2015, while I was home with my sister, we got addicted to this great word-game from Microsoft - Wordament.
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